Ryan CoughlinMainer, designer, and fly fishing fanatic

DesignerDesign engineerPrincipalI build products with founders.

About

I grew up in a small town on the Maine coast and started writing JS/HTML at 15. I've never gotten bored of it.

I still build, on the web and iOS. I'd rather make the real thing than draw a picture of it.

When I’m not working, I’m out on the water or in the woods—fishing, taking photos, or exploring with Maicy.

  • The bow of a fishing boat on calm water at sunrise
  • Maicy, a black dog, sitting upright in a foggy marsh of golden grass
  • A man in a cap and sunglasses holding a large striped bass on a boat
  • A small white fishing boat seen from above on dark water

Now

Principal Designer at Reprise since 2024, working directly with the founders as the sole designer. I own design, brand, and marketing for the whole product, and I ship it myself. Right now that means building agentic-first systems for enterprise teams.

See the Reprise work

How I work

Experience

  1. REPRISE · 2024-NOW

    Owning the whole picture

    • Sole designer, working directly with the founders and owning design, brand, and marketing.
    • Own design for the whole product, 0 to 1 work included, and ship it myself.
    • Building agentic-first systems for enterprise teams.
    • Advised Waii, a text-to-SQL startup since acquired by Salesforce, as a part-time design advisor.
  2. ROBIN · 2017-2024

    Craft at scale

    • Joined as the second designer and worked directly with the co-founders. Built an 8-person design organization at a series C company.
    • Shaped product vision through the shift to hybrid work. Grew MAU 18% and set up the first engagement loops.
    • Designed the indoor map platform, a core offering used across all 8 platforms.
    • Led design that let the business sell to enterprise customers, including bringing core functionality to Google and Microsoft platforms.
  3. THOUGHTBOT · 2014-2017

    Honing my craft

    • Worked with startups to turn ideas into market-ready products, from clickable prototypes to MVP launches.
    • Learned to run design sprints to find market fit and validate concepts – 0 to 1.
  4. MOJOTECH · 2012-2014

    Growth and working with teams

    • Worked across industries like pharma and home automation, building proofs of concept to test new ideas and verticals.
    • Designed, built, and validated ideas.
  5. FREELANCE · 2008-2012

    Self-teaching and getting my feet wet

    • Learned front-end development and design foundations.
    • Learned how to run a design shop.
    • Designed and built websites and applications for clients.